Monday 10 October 2011

Authenticity/ Placelessness/ Identity (Class Notes)


Tectonic Precedents Oct 4th

Authenticity
-What is the source of authenticity?
            Patent something
-What constitute/ construct authenticity?
-Who has authority to claim/ declare?
-How does a place become a place?
-Death of the author/subject
            -Situation/ history/ time-culture

Placelessness/ identity
-Where/ how do we start this?

Identity (home-ness)
-Why are we obsessed with identity?
-*This all has to do with authentic connection to objects. Maybe Isolation?

-How do you create/ develop an identity?
*We now design for resale

Bjerg parking apartments
-Life with a garden, and a life with a city. You can have both

Seven mountain of asapichan carbon neutral island in central Asia

Sense of connection is important to Canadians
How do you engage in all these distractions?
-Animosity… You don’t know the user or the next viewer

Craft/Materiality
Craft: Relationship to the Hand
-All that work of the hand:
            -Praxis/ craft/ tectonic
            -Cost (up front vs. lifetime/physical vs invisible)
-Weathering and aging materials/ durable material resale
*More lasting is more damaging?
Architecture should be biodegradable

Oral tradition/ invention of printing
-Thought expression sight
-Sound-space vs sight-space
-View vs. experience (ontology) in the world
-Tectonic (Material) logic/ copy
            -Can ‘copy’ be non-visual?

Sight
-Culture of distance
-“de-sensitization and de-eroticization”
-Privacy
-Liability

“Society of surveillance is necessarily a society of a voyeuristic eye”
-What’s so negative about optical culture?

Time
-Building and city as instrument of time
-How do you put architecture, as part of history?
-Timelessness vs material weathering?
-*Loft!*

Scent
-How do we plan/design the smell within the culture of temporary contracts and obsessive-sanitization!
-Why contemporary structures are sterile?
-Understanding can bring our renewed strategy for a factory design

Touch
-Can you design a room not be function, but by a different reason why do we design for functions that we don’t use any more?

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